In Topic E students apply the knowledge developed in this module to understand how first-person video games use matrix operations to project three-dimensional objects onto two-dimensional screens and animate those images to give the illusion of motion.
Precalculus and Advanced Topics Module 2, Topic E, Overview
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Common Core Learning Standards
|N.VM.8||(+) Add, subtract, and multiply matrices of appropriate dimensions.|
|N.VM.9||(+) Understand that, unlike multiplication of numbers, matrix multiplication for square matrices is...|
|N.VM.10||(+) Understand that the zero and identity matrices play a role in matrix addition and...|